How long do you think it will take for desktop displays or VR to hit the perception PPI limits? Sounds like we still have decade or two, given current monitors aren't there yet (are they?) and GPUs struggle to pump out so many pixels, even more so as screen area has tendency to increase.
It is closer to 16K. In terms of PPI limit the Apple Vision Pro does ~3300 PPI. For it to hit perception PPI I remember we need close to 1000 PPI at same distance for it to fit PPD close to 100.
So I say in terms of those limit we need another 10 years. Which is also why I think the Vision Pro was 2 - 3 years too early. But then Modern Apple has the cash flow to continue to fund it.
How long do you think it will take for desktop displays or VR to hit the perception PPI limits? Sounds like we still have decade or two, given current monitors aren't there yet (are they?) and GPUs struggle to pump out so many pixels, even more so as screen area has tendency to increase.
>GPUs struggle to pump out so many pixels,
It is closer to 16K. In terms of PPI limit the Apple Vision Pro does ~3300 PPI. For it to hit perception PPI I remember we need close to 1000 PPI at same distance for it to fit PPD close to 100.
So I say in terms of those limit we need another 10 years. Which is also why I think the Vision Pro was 2 - 3 years too early. But then Modern Apple has the cash flow to continue to fund it.
I think the sweat spot is 6K. Which would probably cover 98% to 99% of people rather than current 95%. And still be good enough for the 1-2% left out.